Online | 107.141.251.169:3724

A Wurm Unlimited PvE Server & Community

Online Status
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12 Players Online
PvE Server Type
1 minute ago Updated
Server Status

Live Dashboard

12 Players Online
🏰 109 Settlements
Online Server Status
17 hours and 28 minutes Uptime
🌙 Wurm Time
🔄 1 minute ago Last Updated
Updates

Server Changelog

rukx 2d ago

🌾 New Server Mod Added: WurmDewValley

A new way of life has come to Draeda.

WurmDewValley introduces Shipping Bins, giving homesteaders, farmers, fishers, foragers, ranchers, and crafters a new way to sell their goods. Load up your bin, ship your items, and when the new day dawns, your earnings are settled and delivered straight to your bank.

You can use a personal bin for your own little enterprise, or a shared deed bin if you want to work together as a village. The system also includes a Shipping Journal, shipment history, collections, milestones, and a few shifting market bonuses to make trade life feel a little more alive.

If you’ve been dreaming of a quieter, cozier life on Draeda, this is for you. 🌿📦💰


🕳️ New Dungeon Unlocked: The Maze of Despair

Far to the west of Draeda, an old darkness has opened its jaws.

The Maze of Despair is not a place made for the careless, nor for the faint of heart. Its halls twist like a cruel thought. Its chambers are heavy with silence, broken only by the sounds of things that should not still be living. Stone closes in. Paths mislead. Confidence rots quickly in its depths.

This dungeon is intended for groups, and it will be extremely difficult to solo. Those who enter alone do so at their own peril. Bring allies. Bring supplies. Bring your courage, and pray it is enough.

And deeper still, beyond the winding passages and blood-worn stone, something waits.

Enter if you dare.

Show 3 older
rukx 2d ago

📜 Changelog — April 4, 2026

🏛️ Auction House
• Fixed an issue where some items with special descriptions, like rare or fantastic items, could break the listing details window.
• Those listings should now open and display normally.

🔨 Crafter
• Crafters now work properly inside buildings.
• No more silent failing, no more random full refunds, and no more items getting mailed back just because the crafter was placed indoors.
• Works more like vanilla merchants now — place them where you want, and they should just work.
• Fixed a crash that could happen while crafter jobs were being processed.
• Fixed a money issue tied to lost-item recovery so refunds now behave correctly.

🕳️ Dungeons
• Fixed corridor rooms so they now properly spawn creatures from their assigned spawn lists.
• Fixed boss cooldown issues so players still on cooldown now correctly block boss respawns.
• Improved boss cooldown tracking so dungeon boss kills are handled more reliably for everyone involved.
• Cleaned up a bunch of dungeon backend behavior to make room setup, spawning, and saved room data more consistent and reliable.
• Added a new creature: the KillClops, replacing the KyKlops in the Maze of Despair.

⚔️ As always, if anything seems off after the update, let us know.

rukx 7d ago

📜 Draeda Changelog -- March 29th 2026

🔥 Big backend upgrade
We’ve officially migrated the server database over to PostgreSQL.

In plain English, this is a huge behind-the-scenes improvement that should help with server stability, performance, and long-term reliability. Not the flashy kind of update, but a very important one for the future of Draeda.

🐴 Gestation mod added — includes the Decrease Gestation priest spell, which reduces a pregnant animal’s remaining gestation by 1 day per cast; normal birth timing remains unchanged.

📘 LogFilter added
We added a new logging tool that gives us a cleaner error log and better warning tracking.

This is mostly a staff-side improvement, but it helps us catch problems faster and keep things running smoother.

🚤 SpeedBoatCap added — raises the maximum boat speed cap, which means faster boats and quicker travel across the water.

📦 Trade Containers updated
Trade Containers has been updated to fix container sales.

This should also hopefully resolve some of the weird merchant bugs that have been floating around.

🫙 Draeda Trader updated
Fixed liquid sales after they were broken.

So yes, selling liquids should now behave properly again.

🏷️ Custom Titles updated
Fixed an issue where custom titles with two-word names were not working correctly.

Your fancy titles should now display the way they’re supposed to.

⚒️ Lots of backend love in this one.
Not the loudest patch, but definitely one of the important ones.
Thanks for sticking with us while we keep making Draeda better.

rukx 10d ago

📜 Draeda Changelog -- March 26th 2026

🏛️ Auction House
The Auction House got a nice quality-of-life update to make listing items a lot less annoying.

• Added search and category filters when creating listings
• You can now search by item name or filter by category like Weapons, Armor, Tools, Food, Containers, Materials, and Misc
• Renamed items now display properly in listings
• Containers now preview some of their contents before you list them
• Search can now look inside containers too
- so if a chest has a hammer inside, searching “hammer” can find it
• Your filter settings now stay in place while browsing around
• Item selection now shows how many filtered items you’re viewing out of the full total

🏹 Archery
A small but important stability update.

• Added protection against a rare recursion issue that could spiral into a crash
• Improved safety checks in arrow-related actions
• Overall result: better stability and less chance of weird archery-related failures

⛩️ Boon Shrine
Boon Shrine got a much-needed cleanup pass and should now behave a lot better for players.

• Fixed issues with /boon and /boon contribute
• Contribution handling is now more reliable
• Feedback messages are much clearer when contributing
• Failed contribution messages should now stay local to the player instead of leaking into global
• Major boon/world-event announcements still broadcast globally like they should

✨ Boon visuals are now in
• Active boons now properly show up as status effects/icons
• These effects now apply more reliably when a boon becomes active
• They also clean up more reliably when a boon ends
• Logging in during an active boon will now correctly reapply the visuals

• Players logging in while a boon is active will now also get a proper notification message
• Boon activation announcements are now more visible on screen

💙 Overall: cleaner feedback, less weirdness, better stability, and a smoother experience all around.

Chronicles

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Why Draeda

Forge Your Legend

⚔️

PvE Sandbox

Build, craft, and explore in a peaceful environment. Shape the world with your own hands.

🛠️

100+ Custom Mods

Carefully curated mod collection including server-exclusive selections. Quality of life meets adventure.

🏰

The Peoples Server

Community-driven development where players shape the server's future. Active staff, no drama.

🐉

Unique Content

Custom events, treasure hunts, and community-driven content that keeps the world alive.